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Rarnok wrote:

The current amount of damage BMGs are doing in PvP is a bug which will be fixed in the next update.

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Rarnok wrote:

The Parasitic Impetus/Epidemic infections cause enemies to take 7% more damage from all sources(in addition to the shrill spawn on death). It does not apply an armor penetration effect.

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Rarnok wrote:

The AoE effect of the electric nano does not apply to the Electrocutioner bonus. As stated above, you only electrocute the enemies you actually hit.

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Rarnok wrote:

New Parasitic Contagion vfx:
https://media.giphy.com/media/l1J9AVXGoHStx70jK/giphy.gif

We have also fixed the life/shield steal issue. Both will be coming out with the next patch.

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Rarnok wrote:

The fix for the Electrocutioner [220] bonus in PvP will be released with our next patch.

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Rarnok wrote:

Weapon categories correlate to the weapon skill groups.

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Rarnok wrote:

Internally, we have been working on adjustments to the way the PvP weapon stat modifiers are applied inside battlegrounds and shadow wars. The old flat 65% damage reduction and 2.5x Critical...

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Rarnok wrote:

While this is not currently on PTS, the following adjustments have been made to Saturnalia:

Synergy: Saturnalia
[1] Increases nano-effect chance by 20% on a critical hit
[2] Increases health by...

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Rarnok wrote:

We have tested Sustained Suppression internally and are unable to reproduce the issue you are describing. As stated previously in the thread, Sustained Suppression requires the weapon to be equipped...

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Rarnok wrote:

Based on feedback we looking at the following changes:


The following weapons have been added back to the Ex Inanis weapon list:

Mazu Blast Rifle
Nano Fragger
Brood Lobber

Aim...

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