constant overcharge Loadouts

by 10 years ago | Views: 3343 | Votes: 2 | Login to vote on the build.

Weapons

Primary

Defiant Few Bloodhound

Locks on to track enemies. Fires homing projectiles at a low rate of fire. Uses Guided Rocket Launcher Mods.

Secondary

FRC Big Boomer

Fires sticky, manually detonated grenades that have a large blast area

View all Weapon Models

Shield

Capacity: Poor

Recharge Rate: Average 40%

Recharge Delay: Good 2.25 - 2.85

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Consumables

Cluster Grenade

Sends out small bomblets that each detonate, damaging anyone nearby

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Damage Spike

Spike that increases the damage dealt by all allies within its radius.

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Power Stim

Stim that reduces the cooldown on EGO powers.

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Power

Overcharge

EGO Power that increases weapon damage for 10 seconds. When activated, it instantly reloads your current weapon.

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Perks

Bloodlust

Dealing any damage recharges your EGO power. Cooldown: 5 seconds

Deadly Cascade

You deal bonus damage for every additional enemy caught in an explosion

Energy Leech

Killing an enemy recharges your EGO power

Killing Machine

Increase OVERCHARGE duration.

Killing Spree

On a kill, extend the duration of the active EGO power.

Overload

While OVERCHARGE is active, you reload faster.

Pumped Up

Fully reloading a weapon recharges your EGO power. Cooldown: 7 seconds.

Quick Charge

Reduces the time of Overcharge

Time Out

Fully reloading a weapon extends the duration of the active EGO power. Cooldown: 7 seconds.

View all Perks


Comments

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How do you get a Fire Nano Boomer that you listed in your loadout ? Is there a special mod you can get from a Faction box or something ?

I've always wanted one ever since i found my first Boomer in the game.  Thanks

10 years ago