Community Q&A - September 22

September 23, 2014 | Etaew | Viewed 1,678 times | Question and Answer,

Kiwibird presents the latest answers to the community questions.

Source: http://forums.defiance.com/showthread.php?174439-Community-Q-amp-A-September-22

 

  1. Can there be a way to see how long is remaining on a Patron Pass in-game?
    We certainly understand why people would want this; a task to do this is scheduled. Given the way the Patron Pass works though it’s not straightforward to implement. Without getting too technical, the Defiance game interacts with Trion platform (which is what all games use for authentication, purchases, etc). We don’t have a straightforward way to get Patron pass time remaining when in game (especially when you have stacked passes). Instead, we simply know if the account has Patron Pass or not. So the tasks would be to properly pass the time remaining to the game, and then display it in the UI.
  2. Could we be shown the names of people that revive us?
    Great suggestion! This should be a very easy feature to add – we will likely do this by displaying something like ‘You were revived by XXX’.
  3. Will Decoy ever get its exploding on destruction ability back?
    Decoy did have an exploding power back when Defiance was in Beta. Unfortunately this is not something we will be adding back into the game – it was cut for a variety of reasons and we would rather focus on putting new content into the game.
  4. Can we have tabs or filters for inventory and merchants? There are a lot of items!
    Yes! We mentioned in a previous Q&A about not adding a bank to the game, and in lieu of that, we plan on some improvements to the inventory system, and this is one of them. It won’t be in the next client patch, but we are aiming for the next one after that. We can get it to PTS as well for some feedback.
  5. Can Arkforge be added as a bonus incentive for being logged into the game over a period of time.
    While not exactly what you are asking for, we are doing something similar - we are adding another boost category (i.e. for weekend events) – and that is an Arkforge boost. Look for it on PTS shortly, and we hope to have it in for the Aftermath patch.
  6. Could we have world entrances for co-op maps similar to arenas?
    Many of the entrances do not have game world corollaries. Most do, but some do not. We’d rather players get to them from the matchmaking screen, which is all we’d do with any interaction that you would find in the open world. We’re in the midst of a massive revamp of matchmaking to revitalize Co-op maps, and that revamp will not include adding in-game entrances. But it will drastically improve matchmaking!
  7. Arena rewards are not modified by score, will they be balanced in the future?
    Yes! We plan on reviewing the rewards for Arenas to bring them more in line with other event types.
  8. Could the Cerberus vehicle receive a boost to health and damage due to scaling?
    Yes, the likely bug here is that the scaling is not working properly for vehicle damage. We’ve added a task for this.
  9. Will there be any future content advancing the story of the Scrappers?
    Possibly. We’ve been exploring their more-advanced counterparts, the Grid, for a while now, and we do plan on tackling why the Scrappers are different with a future storyline, however, that story is a longer term goal.
  10. Can the threat level cap in northern mount tam be expanded further?
    We’ve received many requests to reduce the cap in Mt. Tam to make it friendlier to new players, whereas we have a higher cap in Silicon Valley for more experienced players. Based on this, we do not plan on increasing the cap at this point.
  11. Can the Durango have lights as the model suggests?
    Yes, we can add this. It’s a client change so it won’t be a quick adjustment.
  12. Does the Corporate Espionage Lockbox drop Castithan Charge Blades?
    Yes, it does have a rare chance to drop a Charge Blade. The drop chance is the same as the T4 lock box.

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