Defiance 2.8 - Post Alcatraz Preview (April Fools)
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April 1, 2015 |
Etaew | Viewed 7,814 times |
These patch notes were created as an April Fools.
FEATURES
CHOOSE YOUR PATH
Choose your speciality with five new classes to choose from.
Select a profession for great rewards play a great role in day-to-day life in Paradise Territory.
Align with a faction and help them expand your territory through military or diplomatic means.
GAME UPDATE
CLASSES
- There are now several classes to choose from, these choices are permanent and cannot be changed
- Soldier
- Can wear Medium Armor
- Can equip:
- Assault Rifles
- Sub Machine Guns
- Technician
- Can wear Light Armor
- Can equip:
- New EGO Abilities:
- Construct Turret
- Construct Barricade
- Scout
- Can wear Light Armor
- Can equip:
- New EGO Abilities:
- Construct Trap
- Scavenge Ammo
- Heavy
- Can wear Heavy Armor
- Can equip:
- Light Machine Guns
- Rocket Launchers
- Detonators
- New EGO Abilities:
- Medic
- Can wear Light Armor
- Can equip:
- New EGO Abilities:
- Deploy Medic Bot
- Deploy Shield Bot
EQUIPMENT
- Outfits and Headgear are now restricted based on classes and can have their own array of stats.
- Light Armor (20% Damage Reduction, 120% Movement Speed)
- Medium Armor (40% Damage Reduction, 100% Movement Speed)
- Heavy Armor (60% Damage Reduction, 80% Movement Speed)
- All existing outfits and headgear have been assigned an appropriate Light, Medium and Heavy type and receive random bonuses
- You can now collect multiple versions of each style of outfits and headgear, as they can have different bonuses
PROFESSIONS
There are now several professions to raise:
- Delivery
- Deliver packages between various faction hubs and APS boxes within a time limit.
- Choose between Very Easy, Easy, Normal, Hard and Expert missions
- Mission difficulty will determine the rewards and the time limits
- Scavenging
- Roam the world looking for supplies to scavenge
- Ammo Nodes
- Appear randomly in the world, but be more common near the bunkers of Mount Tam
- Are used to re-stock Ammo Boxes
- Weapon Parts
- Appear randomly in the world, but are more common near military bunkers and in Raider territory
- Armor Parts
- Appear randomly in the world, but are more common near military bunkers and Raider territory
- Weapon Crafting
- Craft new weapons from Weapon Parts and Ark Salvage
- Armor Crafting
- Craft new armor from Armor Parts and Ark Salvage
- Diplomatic
- Take missions from various factions, trying to balance reputation between them
- Lawkeeper
- Hunt down outlaws across Paradise Territory, involves investigation, tracking and apprehending or killing
FACTIONS
- Daily contracts are now obtained by speaking to a faction representiative
- Loading into the game will require you to choose a faction to support
- The list of factions currently available are:
- Ark Hunters
- Ark Hunters are independent, but can temporarily align with other factions for a short duration
- Small settlements are located near various faction hubs, holds no territory
- E-Rep Survivors
- Hostile to Raiders and Dark Matter
- Bases at the Crash Site and Overpass holds Northern Mount Tam and parts of San Francisco.
- Echelon
- Echelon mercenaries are independent from factions, other Factions can hire them out as needed to balance number differences within factions
- Bases at The Crater and Muir Processing
- Paradise Territory
- Paradise Territory represents the settlers and miners of the area, trying to keep law and order.
- Hostile to Raiders and Dark Matter
- Bases at Iron Demon Ranch and Shondu's Consulate
- Raiders
- Raiders are the outlaws of society
- Hostile to Ark Hunters, E-Rep Survivors, Echelon and Dark Matter
- Bases at Last Chance
- Dark Matter
- Dark Matter accepts Votan races only
- Hostile to Ark Hunters, E-Rep Survivors, Echelon and Paradise Territory
- Bases at Dark Matter Base in San Francisco
VEHICLES
- Vehicle upgrades have arrived
- Several tiers of vehicles are now available
- Scout
- 200% Movement Speed
- Carries 1 Person
- No Weapons
- 10% Armor
- Transport
- 80% Movement Speed
- Carries 8 People
- No Weapons
- 100% Armor
- Offers re-spawn and re-supply facilities
- Light Combat
- 170% Movement Speed
- Carrys 2 People
- One Machine Gun
- 100% Armor
- Medium Combat
- 140% Movement Speed
- Carries 3 People
- One Machine Gun, One Rocket Launcher
- 200% Armor
- Heavy Combat
- 100% Movement Speed
- Carries 4 People
- Two Machine Guns, One Rocket Launcher
- 300% Armor
OTHER
- Ammo Boxes are no longer an infinite resource, they will start from full but after so many uses they will be drained unless restocked by a Scavenger.
- Side Missions are now repeatable
- The radial menu has been removed and replaced with one easier to use on PCs
- Tooltip support has been added to the in-game UI, especially the loadout screen
- Vendors now offer a category filter to help locate items
- Inventory now offers a category filter to help locate items
- 7th Legion now has an in-game physical representative
- BMG particle effects are now shown to the owner only
- Weapons which cause screen shake are now shown to the owner only.
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