The Assault class focuses on movement, self-sustain and mid to close range weaponry
Call it the run and gun extraordinaire, the Assault class is incredibly versatile with a high mobility sprint, healing stim boost, concussive blast stun, and close combat enhancement abilities.
Heal yourself back to full health, shields and armor
Required Points: 6
1: Cooldown: 40s
2: Cooldown: 30s
3: Cooldown: 20s
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