PvP Build [General] Loadouts

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Weapons

Primary

VOT Blast Rifle

Extremely high rate of fire but a strong recoil profile requires skill to control

Secondary

VBI SS-2 Ranger

Fires two shots in quick succession allowing skilled users to double tap headshots

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Shield

Capacity: Good

Recharge Rate: Poor 10%

Recharge Delay: Average 6

View all Shields

Bullseye

+{0} Crit Mult when shield is down

View all Shield Bonuses

Consumables

Bio Grenade

Leaves a pool of biological compounds that snare anyone moving through it for a short period

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Ammo Spike

Spike that replenishes the ammo pool of all allies within its radius.

View all Spikes

Armor Repair Stim

Stim that repairs armor plates

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Power

Overcharge

EGO Power that increases weapon damage for 10 seconds. When activated, it instantly reloads your current weapon.

View all Powers

Perks

Lead Lined

Reduces incoming damage from radiation attacks

Cellular Armor

You take less damage.

Rear Guard

You take less damage from behind.

Escape Artist

When your shield breaks, you move faster for 5 seconds.

Fortitude

Increase your health.

Gamma Rays

Increases armor penetration from your radiation attacks

Gunslinger

You deal more critical damage when firing from the hip.

Immunized

Reduces incoming damage from bio attacks

Kill or Be Killed

You deal more critical damage when your shields are empty.

Quick Charge

Reduces the time of Overcharge

Killing Machine

Increase OVERCHARGE duration.

Height Advantage

You deal more damage when at least two meters higher than an enemy.

Deadly Cascade

You deal bonus damage for every additional enemy caught in an explosion

Escape Artist

When your shield breaks, you move faster for 5 seconds.

Failsafe

You take less damage if hit while your shield is recharging.

Blast Shield

Reduce the range at which explosives hit you

Radiation Burns

Increases damage from your radiation attacks

Corrosion

Increases damage to armor from your bio attacks

Assassin's Cache

On a critical kill, regenerate some of the ammo reserve for your current weapon

Bloodlust

Dealing any damage recharges your EGO power. Cooldown: 5 seconds

Detachment

On a kill, you gain ablative armor for 3 seconds (Cooldown: 15 Seconds)

Emergency Ammo

When your shield breaks, you instantly reload part of your weapons clip. Cooldown: 5 seconds

Escape Artist

When your shield breaks, you move faster for 5 seconds.

Failsafe

You take less damage if hit while your shield is recharging.

Gunslinger

You deal more critical damage when firing from the hip.

Mad Bomber

On an explosive kill, instantly reload part of your weapons clip.

Insult to Injury

Nano effects have a higher chance to trigger on a critical hit.

Gamma Rays

Increases armor penetration from your radiation attacks

Escape Artist

When your shield breaks, you move faster for 5 seconds.

Endurance Runner

Increase BLUR duration

Kill or Be Killed

You deal more critical damage when your shields are empty.

Rear Guard

You take less damage from behind.

Gunslinger

You deal more critical damage when firing from the hip.

Fortitude

Increase your health.

Cellular Armor

You take less damage.

Nerves of Steel

You deal more critical damage to enemies that are moving towards you.

Second Wind

Reduce the recharge time of BLUR.

Thick Skinned

You gain 4 plates of ablative armor when your shield breaks. Cooldown: 15 seconds.

Cellular Armor

You take less damage.

Deadly Cascade

You deal bonus damage for every additional enemy caught in an explosion

Escape Artist

When your shield breaks, you move faster for 5 seconds.

Fortitude

Increase your health.

Radiation Burns

Increases damage from your radiation attacks

Killing Machine

Increase OVERCHARGE duration.

Self-Medicated

Increase the recharge rate of your self-revive.

Gamma Rays

Increases armor penetration from your radiation attacks

Efficient Projection

Increase DECOY duration

Fortified Stance

You take less damage while standing still.

Fortitude

Increase your health.

Grounded

Reduces incoming damage from electric attacks

Heat Shield

Reduces incoming damage from incendiary attacks

Immunized

Reduces incoming damage from bio attacks

Lead Lined

Reduces incoming damage from radiation attacks

Materialize

Reduce the recharge time of DECOY.

Rear Guard

You take less damage from behind.

Efficient Projection

Increase DECOY duration

Lifesaver

Reviving another player recharges your EGO power.

Loyalty

Reviving another player increases the damage of your next shot. Expires after 10 seconds.

One for All

When you revive a group member, other group members are also revived.

Phoenix Boost

Reviving yourself recharges your groups shields.

Regeneration

Constant bonus health regeneration.

Samaritan

After reviving another player, you take less damage for 5 seconds.

Self-Medicated

Increase the recharge rate of your self-revive.

Turn the Tide

Reviving another player recharges your self-revive.

Assassin's Cache

On a critical kill, regenerate some of the ammo reserve for your current weapon

Execution

Killing an enemy with a critical hit restores a portion of your shield.

Height Advantage

You deal more damage when at least two meters higher than an enemy.

Hunker Down

You take less damage while crouched

Hunter's Stance

You deal more critical damage while crouched.

Killing Machine

Increase OVERCHARGE duration.

Killing Spree

On a kill, extend the duration of the active EGO power.

Longshot

Nano Effects have a higher chance to trigger when you are at least 40 meters from the target.

Overload

While OVERCHARGE is active, you reload faster.

Bloodlust

Dealing any damage recharges your EGO power. Cooldown: 5 seconds

Cellular Armor

You take less damage.

Conflagration

Increases damage to health from your incendiary attacks

Energy Leech

Killing an enemy recharges your EGO power

Flash Point

Increases damage to shields from your incendiary attacks

Killing Machine

Increase OVERCHARGE duration.

Overload

While OVERCHARGE is active, you reload faster.

Pumped Up

Fully reloading a weapon recharges your EGO power. Cooldown: 7 seconds.

Regeneration

Constant bonus health regeneration.

Aggressive Defense

On a melee kill, recharge part of your shield.

Second Wind

Reduce the recharge time of BLUR.

Sonic Strike

While BLUR is active, you deal more melee damage.

Intimidation

You deal more damage to enemies that are flinching, knocked back, or knocked down from other attacks

Nothing to Lose

You deal more damage when your shields are down.

Hyperactive

On a melee kill, you move faster for 5 seconds.

Endurance Runner

Increase BLUR duration

Juggernaut

On a melee kill, you gain ablative armor for 5 seconds.

Quickening

On a melee kill, recharge your EGO Power

View all Perks


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