constant overcharge
Loadouts
by 9 years ago |
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Weapons
Primary
Defiant Few Bloodhound
Locks on to track enemies. Fires homing projectiles at a low rate of fire. Uses Guided Rocket Launcher Mods.
Secondary
FRC Big Boomer
Fires sticky, manually detonated grenades that have a large blast area
View all Weapon Models
Shield
Capacity:
Poor
Recharge Rate:
Average
40%
Recharge Delay:
Good
2.25 - 2.85
View all Shields
Consumables
Cluster Grenade
Sends out small bomblets that each detonate, damaging anyone nearby
View all Grenades
Damage Spike
Spike that increases the damage dealt by all allies within its radius.
View all Spikes
Power Stim
Stim that reduces the cooldown on EGO powers.
View all Stims
Power
Overcharge
EGO Power that increases weapon damage for 10 seconds. When activated, it instantly reloads your current weapon.
View all Powers
Perks
Bloodlust
Dealing any damage recharges your EGO power. Cooldown: 5 seconds
Deadly Cascade
You deal bonus damage for every additional enemy caught in an explosion
Killing Spree
On a kill, extend the duration of the active EGO power.
Overload
While OVERCHARGE is active, you reload faster.
Pumped Up
Fully reloading a weapon recharges your EGO power. Cooldown: 7 seconds.
Time Out
Fully reloading a weapon extends the duration of the active EGO power. Cooldown: 7 seconds.
View all Perks
Comments
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How do you get a Fire Nano Boomer that you listed in your loadout ? Is there a special mod you can get from a Faction box or something ?
I've always wanted one ever since i found my first Boomer in the game. Thanks
9 years ago