PTS Patch 2.4 - Aftermath

October 10, 2014 | Etaew | Viewed 4,778 times | Patch,

An early version of the Defiance: Aftermath 2.300 patch has been deployed to the Public Test Servers. This 400 MB patch is not the final version - there will be more updates coming.

Source: http://forums.defiance.com/showthread.php?175219-Defiance-Patch-2.300-Aftermath-is-now-on-PTS

Features:

  • New Missions: 7 new missions, including three instanced missions, which challenge ark hunters to overcome the villainous Melak Vor, the assassin Nujekpe, and the nefarious machinations of LOCI. Do you have what it takes to stop the Arkrise?
  • Updated Perks and Bonuses: Perks, bonuses, and synergies now call out when they are activated to provide better feedback for constructing your ultimate loadout.
  • New and expanded Events: Invasions in Silicon Valley have been expanded to include the whole region and dynamic events as a whole have been re-weighted to maximize the number of player participating.
  • Updated Reload Mechanics: Reload stats, perks, and effects have undergone a major revamp to address imbalances. A full explanation may be found on our blog!
  • Arkforge Boosts: Arkforge boosts are now available in the store and are a part of the Paradise Patron Pass. Additionally, we will start hosting bonus arkforge weekends shortly.

GENERAL FIXES

  • Possibly fixed the long-standing bug where your vehicle will spontaneously despawn.
    Thanks to the RepoCrew who helped with this: Fuzzy, Market, Stoodakiss, Etaew, Xaat, Infinity Eagle, and Morbid Angel. You will be granted the exclusive "Repo Crew" title on your live accounts shortly after Aftermath is released! We appreciate your help!
  • Season 2 mission replay co-op maps may be found on the matchmaking screen. Good hunting!
  • Extracting on death grants a short duration of invulnerability.
  • Fixed an exploit that allows players to circumvent grenade cooldown.
  • Fixed the bug that allowed certain weapons,includingZagger shotguns, to skip the reload animation and fire constantly. 
    • Zagger shotguns no longer have bonus rolls which have no effect due to reload updates. 
    • See this post for more detail
  • The inventory menus now correctly display the minimum reload time, instead of implying that the stat could be reduced more.
  • Reload Time now means the total time to reload from empty to a full (base sized) clip, rather than how long each animation takes. This only affects pump-action and single reload rocket-launcher type weapons.
  • The Preparedness perk now activates only on full reload of your primary weapon, reloading 10/30/50% of your other weapon's ammo. Read the perk description for details.
  • Added a second, more rigorous confirmation to the character delete process, as requested by players. 
  • Fix for a client crash that could happen in the loadouts menu.
  • Fix for a client crash that could happen in the character creation menu.
  • Updated the customer service support flow.
  • Clan bonuses for scrip and salvage are now applied to all Challenges.
  • Map information for all missions offered from within a quick-travel hub is now available.
  • Salvage Matrix: Players can now upgrade the rating of a weapon or shield to within 100 of their EGO with sufficient Arkforge (or as much as possible with whatever Arkforge is available).

UI AND SETTINGS

  • Players now have the ability to set a filter in the Gameplay Settings that control when weapons, mods and shields are auto-salvaged when looted. A second filter has also been created to control what happens to similar items when the player's inventory is full.
  • Triggered effects now display names or effects when triggered. You may toggle this feature on the settings menu with “Show Effect Names”.
  • Emotes and Callouts are now available in the Quick Menu! Thank you friends and dance away!
  • Fixed behavior of Intel menu on PC.
  • Added Cannot Trade, Cannot Sell and Encrypted icons for items (replacing the text, which overlapped)
  • The Buy Back tab on vendors now displays the same price that the item was sold for (this was a visual only bug, the scrip you actually received was always correct). 
  • AddedanewArkforgeboostandArkforge bonus event type.
    • The Patron Pass now includes a 10% Arkforge boost (which stacks). Enjoy! 
  • Corrected potential bug with "colorblind scheme setting"
    • "Reset to defaults" now applies to colorblind settings as well
  • Fixed an issue with missing text on the settings page when accessed from the character selection screen.
  • Resolved an issue that was preventing players from changing the "colorblind scheme" chat setting when using a controller.
  • Resolved an issue that was causing the "rename chat tab" interface to display when it was not supposed to.
  • Resolved the issue that was causing chat filter buttons to erroneously modify other settings.
  • Resolved an issue with corrupt settings that was causing the chat window to not appear (some players may have to cycle through them to make them reappear.
  • Chat text displayed in the EGO menu will now be filtered based on the active chat tab’s settings.
  • Video settings changes:
    • Resolved an issue that was causing the video settings screen to display incorrect settings.
    • Resolved an issue that was causing certain video settings to be secretly overwritten by presets.
  • Fixed the missing button for accessing the 6th loadout slot in PvP. 
  • The list of nearby online clan members is sorted consistently now.
  • Time trial names are now present in the rewards screen. 

LOCK BOXES

  • When opening a lockbox, you now receive pop-up notifications for each item that goes into your claim items!
  • Updated the names of the T2 Lock Box, T3 Lock Box, and T4 Lock Box to Recruit Lock Box, Expert Lock Box, and Elite Lock Box respectively. 

VENDORS

  • Tarr Family Vendor now supplies Lock Boxes and Weapon Mod Boxes from Soleptor, Top Notch, and VBI.

ITEMS

  • Since Charge Blades can’t be upgraded, they are now encrypted by default so they receive the encryption bonus. This change is retroactive.
  • Common, Uncommon, and Rare Weapon mods can now drop from enemies and event rewards.

ENEMIES

  • Grid Evangels now die much more clearly.
  • Enemies that do not contribute to score (turrets, Grid Guardians) will no longer display “Armor Break +0”.
  • Restless Dead: Enemies in this event can now be struck and damaged by vehicles.
  • Fixed an issue that was causing Purifiers to play their “walk forward” animation when they were walking backwards.

OPEN WORLD

  • Pacifica Temple is under attack! Can you thwart the invaders at this deadly new Conflict Site?
  • Fixed an issue that was causing major events to stomp smaller events even if they were in progress. 
  • Added an Ammo Crate at Jale base.
  • Updated how events are spawned to promote activity in the San Francisco and Silicon Valley zones.
  • Areas to leave the Mark of the Defiant are no longer suppressed by Arkfalls.
  • Mission: Cut off the Head - Now has proper Ammo Crates: one near the front gate, one on the roof with Santana Murphy.
  • Mission: Towers Quarry - Repositioning phase for entering Towers Quarry mission phase & siege phase.
  • Moved some emergency locations to less problematic spots.
  • Mission: Another Person's Treasure - Setting mission object to not move when interacting with it.
  • Defiant Few Weekly – A New Threat: Adding an objective to kill an Ark Level Grid Inquisitor to be in-line with the kill 3 objectives of the other Defiant Few Weeklies.
  • Inquisitors have been added to Control Grid & Gulanee Summon Arkfalls.
  • Serenity Academy Siege – fix for cases where threat level ratings gets reset or removed while in combat.
  • Fix for boosted ego going away briefly during the Serenity Academy siege when certain enemies were killed in certain locations. 
  • The Season 2 mission “On Record” is only available after completing “Into the Depths.” (to avoid confusion for new players) 
  • Prevent Tarr Traxx crates and Defiant Few marks from reappearing in the same place.
  • Added new pursuits for Season 2 and Conflicts which add 90 possible EGO points total (but no changes to the EGO cap).
  • Added content (currently disabled) for future events: Extra Life and Halloween.

Comments

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 Triggered effects now display names or effects when triggered. You may toggle this feature on the settings menu with “Show Effect Names”.

What no credit for this idea? ;) Image of this someone please.

 Emotes and Callouts are now available Back in the Quick Menu! Thank you friends and dance away!

Fixed that for you.

 Extracting on death grants a short duration of invulnerability.

What? How can I not see problems with this. :)

 Possibly fixed the long-standing bug where your vehicle will spontaneously despawn.

Possibly? Oh please be fixed. Good Job "RepoCrew" if you managed it.

10 years ago