Developer Q&A: June 26

June 27, 2015 | Etaew | Viewed 1,945 times | Question and Answer,

Kiwibird has posted the latest Developer Q&A on the Defiance forums, they cover the current developer team priorities and community concerns.

Source: http://forums.defiance.com/showthread.php?218407-Defiance-Developer-Q-amp-A-June-26 

Welcome, ark hunters! You’ve asked, we’re answering. We’re back with another action packed Defiance Developer Q&A! 

What are the current priorities for the Defiance team?

For bugs and performance, we are tracking down multiple leads. We have identified and are currently tracking a reproduction case of the Siege stalling issue. We are also looking into PS3 proxy optimization and general disconnects. We have had reports of enemies phasing out, but we do need more reports on this issue to track down the cause. Please send us details on your experience.

In these reports, please include the location, enemy name, and your platform. If you are playing on PC, including the general specs on your machine will help us better track this issue.

Any update on Rashere's undesireables aside from MK2's?

We're updating the old, undersireable guns a little at a time. Several have already been boosted and reintroduced. There are many more that we plan to address before we are satisfied with the changes.

Silicon Valley can be very bad critical errors, especially for players on consoles. Are you still going to have Major Arkfalls there for the next event?

Silicon Valley will continue to be a possible location for the Major Event Arkfalls. We are addressing Silicon Valley in two batches. The first pass should arrive with the next update with some optimization and we are hoping to add some performance improvements with this update. A later update will include some additional optimization in the area KILLSHOT707 pointed out to the Defiance Team. We’re hoping that the second update will resolve most of the major issues in Silicon Valley.

My Paradise currency has been maxed out for over a year now. Will anything useful be added to this vendor? An Arkforge converter like the Chimera vendor has would also be welcome.

With the upcoming Summer Event, we have some novelty weapons on most of the Reputation Vendors. For items beyond this event, we are working on evaluating all Reputation Vendors.

Will we ever see Expedition enemies in open world? It would make the open world more challenging for higher EGO players.

We have discussed this possibility in some Arkfalls or Emergency events. For implementation, we may make some unique captains in the open world so that they do not conflict with some of the Pursuits and Contracts.

What is the possibility of increasing the group sizes to six in Co-ops and Expeditions?

At this point groups will remain at 4, though we have thrown around some ideas with multiple groups of 4 for specific events. For this to be implemented, rewards and difficulty will need to be balanced accordingly.

Are the Paradise contracts always going to be Expedition based from now on? Since the Alcatraz update, aside from the occasional Patron contract since they started, they have all been Expedition based. This has effectively cut me off from gaining Paradise rep, and I'm sure I'm not the only one.

The weeklies are Expedition based, we’ll add the dailies for the Co-ops back to the rotation of the non patron contracts with a future patch.

Is there an ETA for when PvP balancing will begin?

We will begin some PvP testing on PTS after our upcoming Summer Event.

I'm here to ask for one thing: Lore. Lots more lore. Screw more events, give me some substance!

We are working on some story elements that tie the Dark Matter Expedition Heaven Sent into some future events. We will have to see what the Votanis Collective and Dark Matter have prepared for us in the future.

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