Patch 1.105

October 15, 2013 | Etaew | Viewed 2,432 times | Patch,

The servers will be brought down for a server update at 10 AM PDT / 5 PM GMT on Wednesday 10/16/13 to apply Patch 1.105.

The estimated duration is *** 2 hours *** for all servers.

Source Forum Discussion

Faction Rewards

  • Lower power rating Thorn Liro faction rewards no longer cost an arm and 4 billion legs.
  • The epic weapons available from Von Bach now have the same faction bonus damage and recoil as other faction rewards.

Loot Improvements

  • In an effort to consistently improve their value, the following improvements will apply to all future loot rolls. These even apply to lockboxes and siege rewards.

Rarity Bonuses

All randomly generated weapons in the game have a point where they shift from low level rarity bonuses and appearances to higher level ones. This was previously occurring anywhere from EGO rating 1675 up to 2325. The jump now occurs at EGO rating 1000 for all weapons. 

Common:

  • All weapons of at least EGO rating 1000 now gain a Common (white) bonus.

Uncommon:

  • Except for shotguns, Uncommon bonuses will no longer grant boosts to Melee damage.

Rare:

Previously, the Rare bonus was reserved for Ammo/Melee Nano procs.

  • The Nano ammo bonus is now rolled separately,
  • Melee mods have been removed.
  • All Rare rarity weapons will now provide a weapon stat boost.

Epic: 

  • Removed all bonuses that modify self-reviving cool downs.
  • Removed all bonuses that increase melee damage by 200% when self-reviving.

Legendary: 

  • Except for Infectors, all weapons now have a chance to roll an increased damage % bonus for their Legendary roll.
  • BMGs now have Legendary bonuses.

Volge Battle Rifles

  • Volge Battle Rifle drops now have random Rarity, Mastery and Synergy bonuses and can be traded.

Mastery Bonuses

  • Except for Shotguns, all bonuses to melee damage have been removed.
  • Removed all bonuses to the cool down of Self Revive, and bonuses granted when Self Reviving.
  • Single shot Pistols, Rocket Launchers, Detonators and Sawed-off Shotguns will no longer roll Rate of Fire or Clip Size bonuses

Synergy Sets

  • Single shot Pistols/Rocket Launchers/Detonators and Sawed-off Shotguns no longer roll the Veteran, Rolling Thunder or Cannoneer Synergy Set.
  • Only Shotguns roll the Brutal Synergy Set.
  • All Uncommon+ weapons now gain a boost to their base damage. This scales based on the rarity of the weapon.

Comments

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Etaew>you're right - but it's a problem with all MMO games - look at Aion, SWTOR, GW2.... some patches degrees players effort to gain legendary equip - we had to farm 1 month to gain mid level legendary pvp armor, but after some patch, it was only few days. Also when increased drop rate - some reare weapons changed to usual.

11 years ago

So no download to our consoles?

 

(I've semi-bailed on Defiance, but I'll probably pick it up again once I'm done with Diablo 3.)

 

(And Skylanders.)

 

(And Lego Marvel Super Heroes.)

 

(And......you know what, it's gonna be a while.)

11 years ago

Etaew PC-EU - Site Admin

While it is nice to have a patch, even a server side update like this. My problem is that these changes make all future weapons more powerful adding new rolls. This makes all the weapons you currently have obsolete and has introduced another negative feeling for existing players.

11 years ago

Very nice changes. Unlike other MMO games where every patch has video, trailer, dev speaks, which means only bla, bla, bla lasting 2 months, this game patches looks realy good - no promises, but real acts, which makes game better and better. 

11 years ago

I'm glad there's some news, I was just about to post on Facebook saying how the last week or two seem to have dragged on.

11 years ago