Update 2 - Connectivity issues have been resolved from our end. If you are still experiencing issues please let us know in this thread.

Update 1 - Our network team is still working to resolve the recent connectivity issues. Kindly be patient with us during our investigation. Will be updating you guys in about 2 hours if the issue is still ongoing.

Hello everyone,

We're currently experiencing connectivity issues and we're working on resolving them. Please bear with us as we investigate this. We'll post an update here in 1 hour if the issue isn't resolved at that time.

Thanks!

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Good afternoon, Arkhunters

At 5:30 CST this afternoon we will be conducting some backend maintenance which may cause players to disconnect from our servers. Please note that you will be able to log back in immediately after being disconnected, if you are disconnected at all.

We apologize for any inconvenience this may cause and thank you all for you patience!

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Ammo

July 26, 2013 | | Viewed 22,669 times | Weapons,


You can only carry a limited amount of ammunition at a time. The type of ammunition that a weapon uses is determined by weapon type and some weapon types share ammunition. Current amount of ammunition carried can be seen under Stats screen.


Types

There are 7 types types of ammunition in Defiance:

Note: BMGs and grenades does not use ammo; BMGs are charged upon reloading.

Restock

To restore ammunition you can kill enemies and run over the dropped icons.

TODO PIC

Ammo Crate

TODO PIC

Visit an ammo crate near the Fast Travel or Extraction points, hold E to interact until the timer is completed.

Ammo Spike

TODO PIC

These items can be purchased from a Supplies Vendor and allows you to drop a totem on the ground which restores ammo to every friendly player in range for a limited duration.

Note: In a co-op maps final boss stage ammo crates are replaced by icons on the ground which you can press E to instantly fill your ammo.

Note: If your weapon is empty, you can restock your ammo, reload your weapon, and restock your ammo again.

Limits

You can carry the following amount of ammunition at max plus the amount you currently have in your weapon's magazine. The amount of ammo carried is reduced in competitive play.

 RegularCompetitive

Pistol

150

75

AR/LMG/SMG

500

350

Shotguns

250

45

Sniper Rifles

50

25

Detonators

40

25

Rocket Launchers

15 

10

Infectors

450

200


Comments

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Something else should be added: that the ammo cap (incorrectly) DOES NOT include what's in the current clip right now due to the "bug fix", even though it suggests it should - changing loadouts will set this straight by removing a clip's worth of ammo, and ammo refills will pickup but not add more to this "ghost clip". Basically they fixed it the wrong way. :L

Also it might be good to note that the "charge weapons" sub-class keeps to the same ammo limits as the class it's listed (eg charge pistols are considered pistols in most aspects).

6 years ago