Update: The Defiance 2050 servers are back online!

Greetings folks,

We're bringing all platforms and regions of Defiance 2050 offline for a hotfix on Friday, Feb. 15 at 8AM PST (4PM UTC). Patch notes will be linked here when we come back online.

Downtime is expected to be approximately 2 hours, but we'll bring each platform/region online as it finishes.

Thanks

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Hey Ark hunters,

NA and EU PS4, Xbox One, and PC Defiance 2050 servers will be unavailable for a scheduled daily restart at 2:00 AM PT (For NA) and 3:00 AM GMT (For EU). The estimated downtime for each maintenance is one hour. In-game messaging will be broadcast in advance of the downtime.

Thanks for playing!

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EGO Caps

April 12, 2015 | | Viewed 11,082 times | Alcatraz,


With Alcatraz, the ego Cap will be raised by 100 EGO and is now 6.000.


History of EGO Caps

Beginning of the game (April '13) - DLC 5 (March '14)

In the beginning of the game, the EGO Cap was at 5.000. This changed with DLC 5: Arktech Revolution.

DLC 5 - Silicon Valley Patch (August '14)

Between DLC 5 and the Silicon Valley Patch, there hasn't been a hard cap on the EGO Rating. There however has been a soft-cap at 5.500 on weapon damage and shield capacity.

Soft-Cap means:

  • Your weapon damage and shield capacity only raised by 3-5 points per 100 EGO

Silicon Valley Patch - Alcatraz (April '15)

Silicon Valley reinstated a hard cap on EGO Rating of 5.900. The soft-cap of 5.500 EGO on weapon damage and shield capacity is still in place.

Post-Alcatraz

Alcatraz raises the EGO Cap by 100 points to EGO 6.000. The soft-cap is gone, so it now is important to have your weapons on your exact ego!

 

To reach max level, you don't have to do all pursuits.

Look at a Breakdown of EGO Rating here


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