Hey Ark Hunters,

We?re bringing the Defiance 2050 servers down soon for a hot fix regarding Standard Caches. Expected down time is 60-90 minutes for all platforms, thanks for understanding.

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Hi all,

The team is currently investigating issues preventing players from logging in and playing. We currently do not have an ETA and it seems to be affecting multiple games.

We apologize for the inconvenience.

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Hey everyone,

We're investigating a recent issue with PS4 players not able to connect to Defiance 2050. No ETA yet, but we hope to get it resolved soon.

Thanks for understanding.

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Hi all,

We're taking a look and restarting NA platforms for Defiance 2050 to help with recent login issues, thanks for your patience.

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Hi Ark Hunters,

We have an incoming server maintenance downtime for Defiance and Defiance 2050 on all platforms at the following days and times:

August 21 at 3 AM PDT / 12 PM CEST for about 1-2 hours.

Changes to this downtime will be posted here on our forums, thanks!

Update: Date updated to Wednesday Aug 21 now from Aug 20.

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Shields have changed in Defiance 2050, there are now 3 health types to consider. Hit Points (red), Armor (yellow) and Shields (white).

The types of shields have bonuses in these three areas, and so you will need to pick a shield type that matches your playstyle, or the enemy you are facing.

It is worth noting that Incendiary effects will be more effective against health, Electrical effects will be more effective against shields and Corrosive is more effective against armor. Look out for the icons above enemies to determine their damage types. Read More


Shields that have these words in front of their name offer the following additional bonuses, bonuses are increased based on the rarity of the item, Uncommon (green), Rare (blue) and Epic (purple).

Prefix Bonus Uncommon Rare Epic
Amplified +% Shield Capacity 7% 14% (23%)
Fortified +% Max Health 7%  14% (23%)
Hardened +% Armor Durability 7% 14% 23%
Invigorated +% Health Regen 7% 14% 23%
Reinforced -s Armor Repair Delay 0.5s 1s 1.5s
Stabilized +% Shield Recharge Rate 2.2% 5% 8.6%

Shields Types

The shield values can be improved based on the items Power Rating.

Information provided thanks to ATTEE (PC-EU)

Shield Type Health Armor Shields
Ironclad Armor 0% 100% 0%
Rebel Health 100% 0% 0%
Respark Shield / Health 37.5% 0% 62.5%
Rhino Armor / Health 37.5% 62.5% 0%
Tachyon Shield (0%) (0%) 100%


Under a shields image and descripion is a list of bonuses that the shield provides, not all bonuses will be displayed on a shield, it will depend on the type. Below is an explanation of the terms:

  • Capacity - how much damage the Shield can absorb
  • Recharge/Sec - how much of the Shield is recharged per second after a short duration of not taking damage
  • Recharge Delay - the amount of seconds before a shield can recharge
  • Hit Points - additional health points provided to the player
  • Durability - how much damage the Armor can absorb
  • Repair Delay - the amount of seconds before Armor is fully repaired


Bonuses and values on shields are determined by their Power Rating. There is no way to increase a shields Power Rating so you will have to loot new shields, or buy from vendors as you increase your own Power Rating.


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Tolan Bex

Has anyone seen the Synthetic Genesis Versions of these yet  

10 months ago